![]() If you prefer the graphics for these tiles over somewhat less legible text, you can set this to your graphics file. This prevents your tileset graphics from overwriting characters such as 0 or. You can and should set this to a text font file (i.e. This sets the replacement images for the 256 font characters. Here's what each of the four font value options mean: 'Somewhat' fixing the issue: The reason it can somewhat separate things is because it tends to use the ASCII set for text and the Extended set for "graphics". It's written for the use of the standard windows-1252 encoding (also known as latin-1 or IBM CP 437.). However, DF is smart enough to be able to use a tile set for only its graphics, not its text, 'mostly'. That is because it reuses the same symbols for both text, displaying tiles, and data. How do I manually install a tileset in just vanilla, out-of-the-box Dwarf Fortress?ĭwarf fortress has four different values for font and tileset files. Or I could be totally wrong about all of that. But I can find no reference that documents what modifications need to be made, what the various modifications do (so that I can decide if I need to make that particular change), etc. And to add further complication, it seems like perhaps not all of them need to be modified, depending on various factors (like current resolution). The best I can tell, it seems like there are actually multiple (in fact, many) different files/settings that need to be modified to use a given tileset. And every other reference, tutorial, book, or video that I’ve found all points to using LNP which I’m not asking about. The DF documentation is pretty sparse and I haven’t been able to successfully install any tileset by following it. I cannot find a single reference anywhere that walks through the process of manually installing a new tileset. The big issue here for me, and I assume other artists affected isn't just the lack of credit, but the fact that there's money/profit involved.I’m gonna attempt to save us all some frustration and emphasize the fact that I’m not asking about LNP or ANY other similar pre-packaged tool. On a side note, I also spotted various sprites from commercial games like Lufia II whilst trying to identify my own work. Not giving credit to art that you make money off. ![]() This is where it crosses that thin line from being shoddy to theft. Importantly, and this is where it gets iffy: Via Patreon Meph made money off of this work of which many pieces are uncredited, and seemingly even paywalled some stuff that was not his own. bird zombies?) - normally I'm relatively lenient with non-commercial use of my art, as long as I am properly credited, but my name wasn't visible in any place I could see. He had correctly spotted that Meph had made uncredited use of some of my animal and food sprites: ( and I believe, Looking over his art I only noticed many of my birds used wholesale or being modified into. Vettlingr contacted me to doublecheck the copyright infringement before bringing this up publicly. Just going to post here as I'm one of the artists in question. Which is the reason an entirely new tileset is being made, with Mike Mayday reigning over the style decisions and me mostly working on sprite variations based on his designs. Tarn and Kitfox are well aware that I'm not a professional pixel artist and that the Meph-Set was made up by a large part by sprites from other authors. Since stressing out Tarn is the last thing I'd want to do, the Meph tileset is now, as far as I'm concerned, offline. None of it was done in bad faith, trying to make money or get fame I just wanted to make the game better for the players because I love this silly little game. Since it would be way too much work to retroactively go through all the sprites and composite sprites, find out where the sources/authors are and through what license, I decided that it would be simpler to just take the entire tileset offline. It started as a small hobby project trying to find out if TWBT makes a 32x tileset possible in DF never would I have imagined that I'd end up working on any official release. Yeah, I messed up five years ago and didn't keep a list of all the credits and links while also using PNGs from the google image search.
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